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Community
Description
A group for developers to share their stories during the journey of developing next VR/AR game.
Preferred Language
English
Apr 15, 2018 2:11 AM
Hi all, i need to buy a mobile to develope for AR, does the second rear camera on the S9+, that the S9 doesn't have, provide any further functionality for AR? Cheers !

Apr 13, 2018 3:15 PM
Thank you for the invite, thrilled to be here, I played with Vuforia last year and i'm starting small AR mobile projects now, look forward to help if I can and have fun collaborating.

Mar 30, 2018 9:54 PM
How do you all go about trying to hire programmers/engineers? How would I go about qualifying them? Asking as an artist trying to start a business. Thanks in advance!

Gokhan Sivrikaya
20 days ago
It's hard for an artist to qualify the knowledge of a technical person. Tests usually doesn't mean anything unless you are the one who prepare them and you are looking for some specific thing in those test. Best way is, talk with people and select a few that you think you can get along with. Then finish a really short project in really limited time with them or attend a game jam together or something you can make together. This way you can understand if you can work with them in a full scaled project and have an idea of their skills. If you want long lasting relationships, you have to spend energy and time to find proper people. Or you can hire a recruiter. But I personally just stay away from recruiters like a lot of my highly technical friends. Finding a decent recruiter is harder than finding a good programmer by your self :) Just watch for game jams and try to be social if you have time.
Kristin Dragos
21 days ago
To get an idea of how they work, ask to see some samples or a portfolio of their work. You can also ask them to do a code sample if you want to go that far. Usually the portfolio should be enough to gauge what they have done and their experience. That said, there are some people that can't share the things they've done, but they should be able to talk at a high level about what it did/does, etc.
Mar 30, 2018 1:38 AM
Mar 29, 2018 10:54 PM
Hello everybody,
We might start sharing links to our current VR/AR projects, games or experiments.
I'm starting with a video and add some details about the project in the comments section. (posting area has very limited text input)

https://www.youtube.com/watch?v=siaCMLCqRuI

Pop star simulator VR - Made with Unity3D - Rapid proof-of-concept prototyping with Oculus Rift
Pop star simulator VR is made with Unity3D. Game supports Oculus Rift with RoomScale. Playable drums! It's developed for desktop computers. This is a rapid p...
https://www.youtube.com/watch?v=siaCMLCqRuI
Gokhan Sivrikaya
23 days ago
This project is done in one week. It's made for an event. I believe there are other people in the group that worked on VR development targeted for events, we might share our experiences.
Mar 29, 2018 10:45 AM
New version 1.7.1 of #Cromos – #outline and color animations is available on the #Unity3D #AssetStore #gamedev #indiedev #UnityAssetStore #outline #coloranimation #VR #mobile #madewithunity
http://www.epiccube.org/2018/03/28/cromos-outline-and-color-animations-v-1-7-0-available-on-the-asset-store-lod-support-shared-materials-and-exclusion-of-particle-system/

Category
Community
Description
A group for developers to share their stories during the journey of developing next VR/AR game.
Preferred Language
English