In this month's edition of our Online User Group we will learn about the High Definition Scriptable Render Pipeline or "HDRP", the new 2D worldbuilding feature SpriteShape which allows you to build 2D scenes with a flexible spline based workflow and have an interview with the developers of the amazing photogrammetry based stop-motion video game Harold Halibut. Join us live via chat here on Unity Connect!
- Matt SchellOnline Evangelist / Game Developer - OtherSam DogantimurOnline Evangelist at Unity - MarketerLiz MercuriTechnical Evangelist - OtherKaty TravisCommunity Evangelist - Other
- When(Local: UTC-5)
- 12:30 AM - 2:30 AM Aug 30, 2018
- Industry event
- 120 users have joined