Notifications

Plus/Pro Subscriber Exclusive: Lightweight Render Pipeline

Online
Host
Matt Schell
Online Evangelist / Game Developer - Other
Arturo Nereu
Field Engineer - QA
52 Participants
Detail
The new Lightweight Render Pipeline in Unity opens the door to a full set of optimizations you can use out of the box for the graphics in your game. In this one session we will explore the main features of the LWRP, how to set it up correctly and how to extend it to fit your specific needs.

1 Interested and 5 Going

Event details

Host
Matt Schell
Online Evangelist / Game Developer - Other
Arturo Nereu
Field Engineer - QA
When
(Local: UTC-4)
3:00 PM - 4:00 PM Jun 20, 2019
Where
Category
Unity event
Tags
LWRP
Participants
52 users have joined
Speakers
Andy Touch
Content Evangelist @ Unity - Other